ShaderMap™ Pro / CL Create Height and Normal Maps from Photos
Convert photographic textures to height, ambient occlusion, normal, dudv, and specular. It's easy with ShaderMap™ Pro Download the free command-line tool or Pro DEMO and start creating high quality maps now!
 
ShaderMap CL Free
A command line tool for creating and converting common shader maps. ShaderMap CL is Free for non commercial use.
Buy ShaderMap Pro
For only $19.95 you can purchase the professional version which comes with a commercial site license and an interface for easy tweaking of settings.

 Learn More...
Transform Existing Texture Maps
ShaderMap™ converts existing maps to different formats. Below is a list of conversions currently supported by both ShaderMap CL and ShaderMap Pro:
Diffuse & Color Maps      Height, AO, DUDV, Normal, & Specular
Displacement & Height      Normal, AO, DUDV, & Specular
Dot3 Normal Maps      Height, Normal, AO, DUDV, & Specular
 
ShaderMap CL
 
ShaderMap Pro
  
Rendering Systems™ and ShaderMap™ are trademarks of Rendering Systems Inc. Site updated 12.4.2008 | Hosted at: ServInt